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Magic: The Gathering - Dusklmourn: House of Horror

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Magic: The Gathering - Dusklmourn: House of Horror
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  • Nowhere to Run

Nowhere to Run

Casting Cost:
1b
Card Type:
Card Text:
Flash

When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.

Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.



 

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